![]() Once again, Thrall must find a way to prevent our defeat at the hands of the Shadow. Still, they toil away in the deep places. The Earthen at Khaz Algar-Sector AR-938-were the first to succumb to the Ancient One's corruption. ![]() Queen Azshara will return from beyond the Umbral Veil to rule! Azeroth's world-soul will be born in Shadow! Meanwhile, the Harbinger has set her plans in motion. Now, envy has turned into an opportunity. She was always jealous of her friend, the lofty dragon queen. Is up to her to ensure the Titans' downfall, and free Azeroth from their grasp. Razegeth and Fyrakk are dead, and Iridikron has lost himself to the Shadow. The tree entrusted her with watching over the restless Elementals, but she has. Vyranoth, the former Primal Incarnate of Frost, now wields the power of the Elements. In the aftermath of the attack on Amirdrassil, the Dragon Aspects and Vyranoth received the World Tree's blessing. We will enter the Elemental Planes and ensure Azeroth's elements act as her guardians, not her foes. Goblin and Gnomish engineering will be key to our success, as we delve deep into Azeroth's crust and race towards the core.īut while the caverns below hold dark secrets, and there are wondrous discoveries to be made, that is not our only destination. Testing in Zarelek Cavern went well, and the tech has been scaled up for this new adventure. This vast cavern will be our entry-point into the unknown. Players will negotiate a deal with the Goblins in Gadgetzan, from whence they'll travel across the seas to Undermine. Hakonu ☥ Mt."Umbra" will take you on a journey into the world's heart. Hoppers Bog ☥ Kos Heb ☥ Minax Ruins ☥ Terra Sanctumĭesert Outpost ☥ Lakeshire ☥ Mistas ☥ Montor ☥ Ver Lor RegĪnkh Dungeon ☥ Blood Dungeon ☥ Exodus ☥ Rock Dungeon ☥ Sorcerer DungeonĪbandoned Citadel ☥ Burned Forest ☥ Enchanted Forest ☥ Gwenno Memorial ☥ Meer Catacombs ☥ Reg Volomīridge of the Divide ☥ Coliseum ☥ Crumbling Continent ☥ Forgotten Pyramid ☥ Grand ArenaĬitadel ☥ Fan Dancer Dojo ☥ Yomotsu MinesĬrane Marsh ☥ Field of Echoes ☥ Mt. ![]() Khaldun ☥ Palace of Paroxysmus ☥ Terathan Dungeon Heartwood ☥ New Haven ☥ Nujel'm ☥ Ocllo ☥ WindĪbyss ☥ Delucia Passage ☥ Fire Dungeon ☥ Ice Dungeon ☥ Prism of Light ☥ Sanctuary ☥ Solen Hiveĭesert of Compassion ☥ Hedge Maze ☥ Isle of Fire ☥ Prison Island ☥ Sea Market The entrance the the Bedlam dungeon is found in the healer shop of the city.– from Origin's Official Guide to Ultima Online ( Ultima Online: Age of Shadows) Its unique method for casting spells allows both mages and warriors to acquire this skill without disrupting their usual studies. The study of Necromancy draws its members with the promise of power and riches, corrupting their souls in the process. With the discovery of Malas, an ancient evil has been revealed, and it is spreading across the land like a plague. A little to the northeast lies the Coliseum. Interestingly, they have managed to create a moat that has broken through to the very base of the continent, thus being filled with the void.įast transportation is possible thanks to a moongate in the city. The structure of the city is chaotic and it always looks to be in a state of decay, although the necromancers prefer it this way and it doesn't hinder shops from operating. Umbra is a city of darkness and evil, a bastion of the necromancers of Malas. Like all of Malas, its two cities are opposite extremes.
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